
She is able to remove obstacles, stun enemies and brighten up dark areas of the map. While John takes on the majority of the enemy and boss encounters with a mix of melee, ranged and explosive weapons, Sam relies on her energy blasts to interact with the world. “Eastward” is a very unique game no doubt, but while the visuals, writing and lore were enough to carry me through the 30 hour campaign, the gameplay itself leaves much to be desired. Often enough I found myself stopping at various stages throughout the game just to stare at and appreciate the sprite art. To call this game’s aesthetic pretty or gorgeous or anything of the sort would be a severe understatement.

The protagonists are a silent, bushy-bearded man named John and Sam, a silver haired, cheerful and spontaneous young girl with a habit of getting the two into trouble. Upon starting up the application, followed by the opening credits and the typical health advisory found in every modern video game ever made, a fantastically well animated two-minute film shows us everything that “Eastward” has in store.Ī man and his adopted daughter make their way through a post-apocalyptic world after being exiled from their home deep underground. (Screenshot provided by Diego Lomeli | Viewpoints) By Diego Lomeli It is the third area that John and Sam escape to after evading The Miasma in the forest town of Greenburg. New Dam City is a bustling urban-scape filled with merchant shops, food vendors and even a casino run by gangsters.
